To further our practice with 3D animation, we signed into an animation tutorial website called Animation Mentor, in order to teach us the basics of animating a full character in Maya.
After downloading the character from Animation Mentor, I opened up a new setup in Maya and selected the animation setup. I then used the attributes editor to add a key-frame to all of the character’s limbs after selecting frame 1 in the timeline. I then moved the character’s left leg up, causing the leg to bend for the first frame. I repeated this process for both of the character’s legs to creating a walking motion.