Maya: Lighting a Robot

Screen Shot 2017-11-01 at 10.30.41

For our next task in Maya, we began working on lighting a 3D model of a robot, using the programme, Arnold, to control where we placed the lights and how we used them.

I began by creating 3 AI area lights by selecting them on the Arnold shelf, then using the selection tool to manipulate each of the lights into going on either side and above the robot.

 

 

 

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