A dove’s journey: development


Screen Shot 2017-04-28 at 12.50.42
Importing Photoshop art files

Firstly, I imported my digital art that I created in Photoshop, then saved all these assets into a single file so none of my images would get corrupted. Then, dragging and dropping the image I wanted to animate into the keyframe tab, I added a keyframe to each image so it could animate in the viewing window.

Screen Shot 2017-04-21 at 12.39.00


With each frame I moved the position and scale key frames for both the dove and her wings to create a convincing flying effect for the first scene as it flies towards and then into the tree.

Screen Shot 2017-04-20 at 15.39.26

For the second scene, in order to create the image of the dove’s wings closing, I added a rotation and scale key frame so I could shrink and turn the wings with each frame as the dove was landing on the branch, so it looked as though the wings were closing.


Making the dove’s head was a bit more complicated as I had to animate a second image of the dove’s head alongside the dove’s body, to bring across the impression of the dove’s sad mood. For this, I keyframed both the head and the body and made sure that the head lined up with the body’s animation as it rotated.


After effects: 3D sphere animation

In this lesson, we were taught and then asked to create our own planet animation using a video our teacher put up on Moodle, different planet textures and Adobe after-effects.

To begin with, I downloaded the planet textures into a folder and uploaded it into a folder in after-effects I created called assets, then I created another folder called pre-comps.

I created a composition called master by clicking create a new composition in the projects window, and giving it the settings that the video tutorial showed.

(you can re-name the texture if you want)

Master comp settings

Then I dragged a planet texture I wanted into the “create a new composition tab” to make the texture appear in the composition window, then I dragged this composition into the pre-comp folder and re-named it.

texture composition

In the “effects and presets menu” I typed in sphere in the search bar and dragged “CC Sphere” onto the texture, which transformed it into a spherical shape





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Spherical texture

(Note: There are other ways of getting an effect you want in after-effects, the effects tab in the top bar of the computer screen being one of them)

I then needed to add a rotation keyframe to make the planet turn. I opened up the effects tab below the project window and